Poly Haven

Assets
HDRIs
Texturas
Modelos

Coleções
Vaults
Extensão
Blender Extensão
Other tools and plugins
Vaults
Learn
Galeria
Apoie-nos
Sobre/Contato
Perguntas Frequentes
Licença
Notícias
Blog
Project Lighthouse

🤝 Help Translate!

Loading…

Production Photogrammetry Course
0 / 62 complete
0:57
01_00
Course OverviewWhat the course covers - scouting and capturing photoscans on location at an industrial site, post-processing them, and building a small demo scene.
1:08
01_01
What is a photoscanPhotoscanning captures real surfaces as 3D depth data, going beyond a flat diffuse map to yield normal, displacement, and ambient occlusion maps.
0:47
01_02
Why we need photoscans
Why photoscans matter for realistic environment design, and how combining texture and model scans beats diffuse textures with generated normal maps.
Need help? Join our Discord
0:59
01_03
Photoscan typesTexture scans versus 3D model scans: turning flat surfaces like walls into tileable maps, or capturing objects like rocks as textured geometry.
1:34
01_04
Poly Haven libraryA tour of the free CC0 Poly Haven library, browsing scanned textures, models, and HDRIs and downloading with chosen resolution and file format.
1:07
01_05
OutroWraps up chapter one and previews chapter two's gear walkthrough - camera, flash, drone, color chart - plus terrain scouting before scanning begins.

Obrigado aos nossos Patronos por tornar a Poly Haven possível

Faça parte da equipe, apoie Poly Haven no Patreon

Poly Haven

A Biblioteca Pública de Assets 3D

Página InicialPerguntas FrequentesSobre/ContatoBlogMapa do Mundo HDRI
ContribuirWikiFonteEstatísticasStatus
LicençaPrivacidadeAPILogotipoRelatórios Financeiros