Poly Haven

에셋
HDRI
텍스처
모델

컬렉션
Vaults
애드온
Blender 애드온
Other tools and plugins
Vaults
Learn
갤러리
후원하기
정보/연락처
FAQ
라이선스
소식
블로그
Project Lighthouse

🤝 Help Translate!

Loading…

Production Photogrammetry Course
0 / 62 complete
0:57
01_00
Course OverviewWhat the course covers - scouting and capturing photoscans on location at an industrial site, post-processing them, and building a small demo scene.
1:08
01_01
What is a photoscanPhotoscanning captures real surfaces as 3D depth data, going beyond a flat diffuse map to yield normal, displacement, and ambient occlusion maps.
0:47
01_02
Why we need photoscansWhy photoscans matter for realistic environment design, and how combining texture and model scans beats diffuse textures with generated normal maps.
0:59
01_03
Photoscan types
Texture scans versus 3D model scans: turning flat surfaces like walls into tileable maps, or capturing objects like rocks as textured geometry.
Need help? Join our Discord
1:34
01_04
Poly Haven libraryA tour of the free CC0 Poly Haven library, browsing scanned textures, models, and HDRIs and downloading with chosen resolution and file format.
1:07
01_05
OutroWraps up chapter one and previews chapter two's gear walkthrough - camera, flash, drone, color chart - plus terrain scouting before scanning begins.

Poly Haven이 있게 해준 후원자분들께 감사드립니다

Patreon에서 Poly Haven을 후원하고 후원등급을 받아보세요

Poly Haven

공개 3D 에셋 라이브러리

홈FAQ정보/연락처블로그HDRI 세계 지도
기여하기Wiki소스 코드통계상태
라이선스개인정보 정책API로고재무 보고서